C1 Ep. 42 Ancient Memories Chapter Eight

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We continue the journey down the mysterious hallway towards…something.  The heroes continue to examine the alcoves, and fight their way one step closer to the epic conclusion of this arc!

C1 Ep. 41 Ancient Memories Chapter Seven

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This week our heroes journey underneath the Giant Ruins after having made it past the boisterous executioner.  But are they prepared for the horrors that lie below, or will the party find the guardians too great to overcome?

Ep. 22 Four Non-D&D Games To Try

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This week Eric takes an episode off while Philip outlines some recommendations of Non-D&D games to play if you are looking for a little variety at your table.  Philip breaks down the highlights of each system, and why they are worth you time.  Come join us for the first episode of the New Year on The Knowledge Check!

C1 Ep. 40 Ancient Memories Chapter Six

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The journey down continues as Beric, Drakir, Booyah, and Dex find themselves facing down their biggest threat yet.  The hunt for Barasha and the Giant Weapons ramps up as the group must continue to work together for as long as they can.

C1 Ep. 39 Ancient Memories Chapter Five

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This week on Eberron Renewed the party attempts to investigate further into the giant ruins, while remaining undetected.  But things prove difficult as an unexpected entity arrives to question the motivations of the group!

C1 Ep. 38 Ancient Memories Chapter Four

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Our adventure continues as the party comes to terms with an unexpected reunion, and they decide what their next steps are.  What dangers await them in the Giant Ruins of Bazek Mohl?  Will they be able to help their friend, or will their urgency of their larger mission get in the way?  Find out on Eberron Renewed!

Featured Music:

“Clash Defiant” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Ep 21. Gift Giving: The Art of Loot

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In the spirit of the season Philip and Eric are taking a look at the greatest gift of all:  LOOT!  We dive into the different types of items that you can give and receive as loot, some of favorites, making your own, and a general guide to what has worked for us in the past.  So grab some hot cocoa, curl up next to the fire, and settle in for another episode of The Knowledge Check!

C1 Ep. 37 Ancient Memories Chapter Three

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This week on Eberron Renewed the party continues their trek to find Giant ruins and gain weapons to fight back against the mysterious Lich.  But, what terrors do the jungles of Xen’drik hold for the intrepid band?

Ep. 31 Why is the MCU beating the DCEU?

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What is going on with the DCEU, and why are audiences not connecting with some of the most popular heroes in the world? I take a deep dive into the two cinematic and look at what could be behind the fledgling DCEU.

C1 Ep 36 Ancient Memories Chapter Two

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This week on Eberron Renewed the gang continues their journey away from the drow, but first they must make through some elementals that do not seem happy to meet them.  Come join us as the heroes take stock of what’s happened over the past couple days, what may have caused it, and what they can do to prevent something similar from happening.

Featured music:

“All This” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Ep. 20 The Knowledge Check’s Q&A

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This week on The Knowledge Check we answer YOUR questions!  So come join us for an episode filled with a grab bag of knowledge from all over the place.

C1 Ep. 35 Ancient Memories Chapter One

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This week on Eberron Renewed the heroes reconvene as they try to figure out which way is forward.  There are many paths ahead of them, and the try to figure out which one is right.

C1 Ep. 34 Eberron Reviewed Seven

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We have another Reviewed Episode for all of you!  Jeff, Eric, and Philip take a deep dive into the previous arc and breakdown everything that happened.  Join us for the inside look into the characters time in Khyber!

Ep. 19 Tipping the Scales: Using Dragons in your Game.

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This week on The Knowledge Check Philip and Eric take a look at Dragons: how to use them is your campaign, how your characters may interact with them, and some iconic examples that you can steal from.

C1 Ep. 33 Eberron Reduced 3

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On this Eberron Reduced Eric and Philip take a trip to the “other side”.  Find out what waits in the great beyond for citizens of Eberron!

C1 Ep 32 Forgotten Legacy Chapter Four

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This week on Eberron Renewed we discover who the mysterious figure was, and continue to learn about what Drakir truly wants.  Join us for the thrilling conclusion of the Forgotten Legacy arc!

Ep. 18 Evil Characters and Villains: Just because you’re bad guy, doesn’t mean you’re “Bad Guy”.

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On this episode of The Knowledge Check Eric and Philip dive into what it takes to play an evil character effectively and without alienating your fellow party members, as well as how to make a compelling villain and manage their evil machinations without upsetting your players.

C1 Ep. 31 Forgotten Legacy Chapter Three

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The exciting adventure continues as the party searches for more answers.  Join them as their journey dives deeper into Drakir’s culture, and the dangers that come with Drakir’s world.

Featured Music:

“Malicious” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

C1 Ep. 30 Forgotten Legacy Chapter Two

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This week on Eberron Renewed we continue the journey to appease Drakir desire to separate Beric from the Blade.  Join us as our heroes attempt to come together to survive the harsh Xendrik Jungle, and the foul beings that live there.

Featured Music:

“Curse of the Scarab” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

The DM Experience

Theme Parks, Sandboxes, and a Night Without Combat

By Philip Ledbetter

These posts are an homage to the incomparable Chris Perkins. Throughout the lifespan of D&D’s 4th edition, Mr. Perkins wrote a series of articles called the Dungeon Master Experience, in which he doled out wisdom based on his many years of DMing by sharing experiences from his tables. As a new DM and player, I found them to be extremely helpful. Once The Geek Pantheon started expanding into blog posts, I decided to try my hand at something similar. To here we go. I’m currently involved in several games, both as a player and a DM. I won’t bore you with the details here. Tonight I’ll be drawing from a recently resumed game using 5th edition and Paizo’s Mummy’s Mask adventure path.

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This Mummy’s Mask is a lot less dangerous than most in D&D Campaigns.

 

Previously on Mummy’s Mask…

The Forgotten Pharaoh lies dead! Well, sort of. Actually Hakotep I has been dead for six millennia, and the person the PCs just killed was an innocent cleric of Nethys whose only crime was not reading the seal of a canopic jar carefully enough while on an archaeological dig. For the past month she’s been possessed by a fragment of Hakotep’s soul and has led a cult dedicated to restoring the long dead pharaoh to life. In thwarting those plans, the PCs have killed her.

So, the villain has been thwarted, the bad guys defeated. What now? If you’re my players, then their characters scatter to the winds and immerse themselves if extensive downtime activities. Elarion the half-elf monk departs for the monastery of Tar Kuata to gain some peace and self-reflection. Tess, the human artificer dives into research in the recently rediscovered extra-planar workshop of a long dead engineer named Chisisek. Sabine, the human paladin of the Raven Queen, departs for her home in the north to take up her now-dead father’s mantel as Marshal of the Dead. Rezza, the half-elf bard/paladin, takes up residence in a hermitage to study the ways of Horus, and Ali, the elf cleric of Sarenrae, ponders what to do with the corpse of recently-possessed archaeologist.

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And this is what most DM’s want to do for downtime activities.

The campaign up to now has been something of a theme park ride. The PCs have known there was a looming danger. They’ve been thrust into situations where the adventure came to them, or asked by powerful NPCs to go on missions. All of this has had the goal of destroying the Cult of the Forgotten Pharaoh. But know they’ve done it. The rails are at an end, and it’s time to enter the sandbox.

Along the way the players have picked up hooks or dropped character details that I’ve turned into plot hooks. Elarion was once owned by a wizard named Elar and has a tattoo of the unholy symbol of the demon lord Lamashtu on his neck. Tess has discovered the locations of other magical workshops built long ago by Chisisek. Rezza owes a debt to the nefarious Aspis Consortium. Now that the obvious threat is past, it’s time to give full control to the players and let them decide where to go. As of last night’s game, it looks like the workshop’s hold the most interest, though Ali is lobbying hard for tracking down demon-cultists and slavers. The search for the worshops looks like it will move us from the Egypt-themed Osirion to the Steampunk wastelands around Alkenstart. It’s a pretty hard shift of tone and theme, but it’s clear to me that the players mostly want a break from dire threats and evil cults.

Speaking of last night. Ali made the unilateral decision to cast raise dead on the dead archaeologist. She wakes up confused, with bits of the Pharaoh’s memory still floating around. Worse, her right arm has rotted to a zombie-like state, and was not restored by the spell. This is the introduction of Nouf, a new PC run by Sabine’s player (Sabine is going on hiatus, or perhaps retirement, we’ll see). Nouf panics and Ali seems perplexed by the failure of the one spell to solve all problems. She tries cure wounds. I roll a percentage dice and suddenly everyone but Nouf is turned invisible. The spell wears off and Ali tries Greater Restoration. I roll again and Nouf turn’s blue. Remove Curse, and Nouf grows a third eye. Remove Curse directly into the necrotic arm, and Nouf inadvertently casts magic missile at a 5th level. Nouf panics and makes a run for it. Ali casts hold person and Nouf begins to fly. Ali casts Protection from Evil and a planar rift opens out of which steps a Unicorn, whose name we soon learn is Bree.

Eventually we learn that Nouf is a Wild Magic Sorcerer. She was a Cleric, but has lost her connection to Nethys, but has retained the Sorcerous powers of Hakotep, though in an admittedly unstable form. Once things calm down, Ali and Tess work together to craft a magical gauntlet that both prevents the spread of the necrotic tissue, and helps stabilize Nouf’s magic a bit.

Next on Ali’s agenda is getting the band back together, so we’re off to Tar Kuata to bring Elarion out of seclusion. The remainder of the night is spent roleplaying the encounter with Elarion and the other monks and convincing Elarion to leave the monastery and set off for the Mana Wastes. This is not too hard. Elarion’s player reasons that no one has ever come back for him before.

 

Lessons Learned:

  • Sandbox and Railroad aren’t mutually exclusive. Most campaigns do – and I’d say should- include both. Sometimes the openness of the sandbox is freeing to players, sometimes it gives them decision fatigue. Sometimes the headlong rush of the Railroad/Theme Park Ride is a blast, sometimes it feels like the DM is the only one actually playing, while everyone else just rolls dice. My best results have come from mixing the two. Run a few Theme Park adventures, but then let the players decide what to do with the information they’ve gained or the changes the adventures wrought in their players. The Sandbox gives the PCs room to breathe develop. Maybe the direction the players go will lead to the start of the next theme park ride, or maybe we’ll spend a few months exploring a ruined city. I don’t know, but it’ll be fun to find out.
  • Don’t rush the players. I like combat. I enjoy the challenge of creating combat encounters that are interesting and challenging and not just a hit point grind. I like for a session to have at least one action scene. Last night didn’t – I had one planned, but we didn’t get there – but it will certainly be one of the more memorable sessions of the campaign. The players and I were helpless with laughter as I rolled again and again on the Wild Magic table, and Elarion’s player got to more deeply explore his character’s motivations. There wasn’t any combat, and there was very little dice-rolling, but it was an outstanding night of gaming for all of us. I was tempted to just summarize the resurrection of Nouf, but then we’d have missed some of the most hilarious chaos of our game.
  • A mid-campaign introduction takes thought and planning. I wasn’t ready for Sabine to retire, but her player was getting tired of the Paladin and felt Sabine’s story had culminated. She was ready to try something new. This is where my stable of fun NPCs could come in handy. She and I sat down and talked through some characters the players were already acquainted with, but none of them appealed. Then I learned that Ali planned to resurrect Nouf. I pitched it, and the player snapped it up immediately. She settled on a Wild Magic sorcerer to fit the unstable nature of her grasp on things and even chose spells based on the biblical Ten Plagues of Egypt to show the origin of her magic in the Pharaoh. I built in the necrotic arm to give Nouf a problem that required the aid of the PCs. This gave her a reason to trust them and a chance to get to know them enough to be willing to adventure with her. I also quickly severed Nouf’s support structure from her old life. She’s not a Cleric anymore so she has no place in the church. To the Arcana-obsessed church of Nethys, Nouf is more an academic curiosity of specimen than a friend anymore. This gave her no way to just stay home. She’s got to go somewhere, and the PCs have shown a willingness to help her, even if they did kill her first.

Next Time…

The PCs are off to the Mana Wastes. There are several routes to take, and while I think I know which is most likely, I’ve learned never to assume with my players. That means I’ll need to have something ready for whichever route they take. So I’m going to need to build some travel encounters.

Ep. 17 Character Death: Dealing with the Loss and Moving On.

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Eric and Philip discuss one of the most dreaded and feared events that can occur at a table: Character Death.  They break down how it can happen, what to do afterwards, and how to bring them back (if that’s what you want to do).

C1 Ep. 29 Forgotten Legacy Chapter One

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This week we move on.  The party finds themselves dealing with the aftermath of the fight with the wereboars, and figure where to go next.  Join us as we pick up right where we left off with Dex asking the question “What are you going to do to bring him back?”

C1 Ep. 28 Eberron Reviewed 6

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This week Eric and Phil sit down to discuss the dramatic arc Trials and Tribulations, break down what happened, and more importantly how it happened.  Join us for an in depth look at Eberron Renewed!

Ep. 16 Philip’s Inspiration

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This week Philip responds to Eric’s episode last week by revealing his points of inspiration when it comes to D&D.  Join us for another episode of The Knowledge Check.

C1 Ep 27 Trials and Tribulations Chapter Three

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Our intrepid heroes depart into the legendary jungles of Xendrik as the search for the Giant relics that hold the key to stopping the darkness.  But there is no way Dex, Therudak, and Beric could have prepared for the dangers ahead.

Featured Music:

“Unlight” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

“Danse Macabre” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

“Funeral March for Brass” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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“Piece for Disaffected Piano Two” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

C1 Ep. 26 Trials and Tribulations Chapter 2

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This week on Eberron Renewed the heroes begin planning their journey into the dreaded jungle of Xendrik.  But before their journey can begin, Dex finds himself confronted by a relic of his past.  All of this and more on this week’s Eberron Renewed!

Ep. 15 Point of Inspiration (Not the mechanic…like real Inspiration)

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This week on the Knowledge Check, Eric sits down to give you some insight into where he goes in pop culture for inspiration as a DM and as a player.  For example…Pro Wrestling in the first one he mentions, so that gives you as idea for how outside the bounds of Tolkien and Lewis we are headed.  Join us for another episode of The Knowledge Check.

C1 Ep. 25 Trials and Tribulations Chapter 1

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Eberron Renewed kicks off a new chapter as the party begins their time in Stormreach, a seedy town full of pirates and criminals.  Naturally the only way to begin an adventure is such a place is with a dinner party!  Join us for another episode of political intrigue, daring duels, and Eric awkwardly roleplaying a women who is flirting with Beric.

Featured Music:

“Curse of the Scarab” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Tomb of Annihilation Review

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This week on The Knowledge Check we have an exciting review of the latest book for 5th Edition D&D:  Tomb of Annihilation.  Eric breaks down the book and points out the ups and downs of the latest offering from Wizards of the Coast, and touches on how he would fix some of the more glaring issues.

C1 Eberron Reduced Episode 2

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This week we have another installment of Eberron Reduced, with Beric exploring his relationship with Curse-Bringer further.  Come join us as Beric discovers where Curse-Bringer came from, how his father came to be tied into the Pact, and where Beric goes from here.

C1 Ep. 24 The Journey Back Chapter 3

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Therudak, Beric, and Dex find themselves back where it all began:  The Faded Forest.  Jacob finally gets to return home, but will the triumphant return of our heroes be everything they hoped it would be?  Why does Jacob need to talk to Gram?  How does Jeff’s joke end?  Find out this week on Eberron Renewed!

The Four Hour Epic: 5 Ways to Make Your Game Sessions Better! (Even For You)

Tabletop gaming is fun. I know that’s an overly simple premise, and every gaming group has a different definition of the term; however, if we aren’t at least having our own brand of fun, then why play the game? And as we can all attest from experience: when this game is fun, it creates memories that last a lifetime.

But when it isn’t fun… it can be devastating for everyone around the table, staring at a shattered story, dead characters, and a free night to binge more Netflix because your gaming group just broke up. But this scenario can be avoided, and you can consistently create game sessions that are memorable, engaging, and fun, or course, with the following five guidelines that I’ve picked up over the years.

 

Know Your World, Not Your Story

Easy Tolkien, I’m not saying you can’t have an epic story that stretches over years leading to an amazing conclusion; I’ve done it before (check out Episode 12 of The Knowledge Check podcast for some easy ways to pull it off) and it can be a lot of fun. But many Dungeon Masters make the mistake of knowing the story they want to tell like the back of their hand, only for the players to have other ideas and immediately hop off of the rails.

A much better approach is to have your story in the back of your head: what clues do the players need to discover this session, which NPC’s should they meet, which villains show up, etc; but rather than focusing on knowing your plot, you should know your world. Before your session starts, ask yourself some of the following questions: What region of the world are we in? What are the common creatures that live here? What notable cities are nearby? Who are some of the bigger politics and/or criminal figures in this part of the world? What is the history of this part of the world? As long as you have answers to these questions (and more) then your players will never be able to catch you unprepared. You can easily drop in your story element into whatever quest your players find themselves in, and you will need to practice this skill because your players will find a way to go off on their own, outside of whatever you had planned for that week.

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Someone longs for life off of the railroad.

Be the Cart, Not the Horse

When Dungeon Masters have a carefully crafted tale they are trying to tell over the course of a session, an adventure, or even a whole campaign, it is very easy to fall into the trap of thinking that it is their job to move the story forward. You are presenting the monsters, the obstacles, the friendly NPCs, and the grand epic tale, so therefore you should keep them moving along that path. This is a very natural impulse, because the last thing that sounds fun is your players aimlessly wandering around, not quite sure where they should be headed. At the same time though, I think we can all agree that the term “railroading” has become a dirty word in the world of DMing (perhaps unfairly, but that’s the nature of the beast). There is a happy middle ground however, called wagoning (or wagon ride, not sure…just made it up).

“Wagoning” means that you do not move the story forward. The players are the horses, they keep the game going, and without them there wouldn’t be a story to tell. The DM is the wagon, you carry all of the baggage (interesting NPC’s, plot points, villainous plans) and you do your best to steer the players in the right direction with the aforementioned baggage (I never said it was a perfect metaphor).

So if you know your world really well, then you can let your players hone in on what seems interesting to them while “steering” them with your story. Do they want to go check out those ancient ruins, even though you had planned on them heading into town? That’s fine: the scroll that once belonged to the archmage that you were going to have them find in the apothecary shop? Now it’s sealed in an ancient chest amongst the ruins. That’s all there is to it, your players get to have a fun session battling whatever your decided were the guardians of the ancient ruins (skeletons, goblins, ghosts, the possibilities are endless!) and they found a clue about your story, that’s what we call a win-win…well except for whoever your players killed to get to the scroll, they definitely lost.

 

The Story Can Be Sweet Loot

Far too often at tabletops all over the world you can hear a collective sigh as players realize that there is about to be a 20+ minute long DM exposition dump. It is time for the players to marvel at the genius and clever tale their DM has woven together over the past couple sessions, culminating at this very moment. There’s just one problem: Your players aren’t playing. As a DM you’ve got a lot of jobs, but if at any point you stop the players in their tracks to do one of your jobs then something has gone horribly wrong.

Instead, look at the type of session we’ve begun building up to this point in the list: You are ready for anything the players can throw at you, they are moving the story forward, and you are peppering elements of your story throughout the session. What this does for you as a DM is builds suspense, because the players feel in control. They are driving the story forward through their actions, after all if they hadn’t gone to check out those ruins they never would have found the ancient scroll describing the spell your Big Bad Evil Guy is planning on unleashing out into the world, and the story isn’t being thrown in their face; it is unveiling itself as they go along, because it is THEIR story rather than being a story told to them.

So what happens after they discover the trap door that leads beneath the ruins (which was originally in the back room of the apothecary’s shop, but you are a crafty and clever DM that has no problem adapting) which inevitably leads them to a rescuing someone who was being experimented on by your Big Bad Evil Guy’s organization? The players will want to know what in the world is happening! You won’t need to have the victim launch into exposition mode, because before you even have the chance your players will be throwing questions at him left and right. They want the story, they are invested in the story, and chunks of the story can become a form of loot. Your players will begin investigating dungeons, castles, and haunted mansions; not because they want the hidden treasures (I mean, they’ll be stoked about the magic sword still…they are human after all) but because they want to know what’s going to happen next, how can they stop the villain, and they want to be the heroes of the story.

 

Be the Villains You Wish To See

Most Dungeon Masters know that your Big Bad Evil Guys need to be fleshed out characters with their own motivations and desires (If you need a refresher go check out Episode 3 of The Knowledge Check). But what goes overlooked far too often is, well, everyone else. I have both played in and ran combat encounters where the villains might as well have been giant wooden blocks, they have no personality, no ambition, and no voice. They simply existed to be in the party’s way before the next bit of narrative and added nothing to the session.

What we should all be doing instead is injecting these rank and file bad guys with ambitions and desires of their own. That’s not to say you should write an in-depth back story for each and every monster the party encounters, but rather you should view the group of villains as parts of a whole. They are fighting the party for some reason, even if they aren’t humanoid. The party of heroes are not average people who a pack of wolves would think are an easy meal, so why are the wolves so desperate to fight the party? Are they starving because there’s been an unnatural famine in the area? Have they taken up residence in a nearby cave that the party can explore? Or are they being controlled by an evil druid that lives in these woods?

Take our running example and let’s apply this concept. Now I could hear some of you exclaiming during the last entry: “But what if the party doesn’t find the trap door?!” And I acknowledge that it is risky to hinge a big story moment on a Perception check, although you are a good enough DM to store that encounter away for another day. But I have a solution for you, let the party know it’s there. No, I don’t mean you as the DM say, “Hey guys, check out that trap door back there!” What I am saying is why are the guardians there? If they are skeletons, does the magic animating them emanate from the back of the ruins (where the trap door is)? Do the orc guards shout “Take these puny thieves down or else the creepy wizard man won’t pay us?” Or if your party has stealth tendencies, then how about letting them see some of the guards walk towards the back of the ruins and not come back because they went down the trap door? Giving your henchmen the ability to have agency and impart knowledge to the party not only makes the story telling easier, but it enriches your world to the point of getting that player investment, because they will view every fight as a chance to get the sweetest loot of all: more story.

 

Don’t Be Afraid to Sit Back and Enjoy the Show

I was talking to a friend once about Dungeons and Dragons, and he complained that he doesn’t get to play very much because he can’t find a DM. I chuckled as I asked him, “Why don’t you do it?” He responded that he couldn’t even imagine talking that much. I was taken aback a bit by that. I started thinking about my own table, and whether or not I was the one doing the most talking. Sadly, I was. Every since then I have taken the approach that everyone should talk the same amount, at most. Ideally I do as little talking as possible at the table, because I want the party driving the story, talking to each other, planning out their next move, and discussing the latest crazy discovery they’ve just made.

It is easy to fall into the habit of doing the majority of the speaking at the table as the DM, in fact I’ve known some great Dungeon Masters that run their tables that way. But most of the time what happens is the DM starts describing some aspect of the world, going into great detail about the attire of an NPC, or the bartender starts giving the PC’s the entire history of the nearby kingdom; and the cell phones slowly start coming out, dice pyramids start getting built, and bathroom breaks become more frequent. You’ve lost your players, and getting them back is not easy.

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“…And the Glorthak the Deciever, who isn’t the most recent leader of this tribe, set about his revolution…” *Sigh*

But if you’ve taken all of the previous tips to heart, then you should have your players primed to take over the talking role from you. With invested players, they are going to want to know why the deposed prince of the next kingdom over was kidnapped by the crazy necromancer that had skeletons guarding the ancient ruins that sat over his hideout as he tinkered with an experimental spell that his unknown boss had told him to look into for him. And amazingly, they will begin discussing what to do next without any prompting from you. The best thing you can do in moments like this is get out of their way.

So what do you think? How many of these tips have you already been doings at your table? And please let me know if I missed anything. What do you do at your table to make sessions as memorable as possible?

Ep. 14 Planning the End of a Campaign in Real Time.

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Eric and Philip take a look at Philip’s current campaign, that is beginning to come to an end, and craft an epic ending to it worthy of his party.  They take a look back at the advice they’ve given in the past two episodes and use it to make something the party will remember.

C1 Ep. 23 The Journey Back Chapter 2

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The gang finds themselves staring down a nation of angels, and trying to figure out how in the world they are going to get back to Eberron.  Join us for an exciting episode of celestial beings, a confused Beric, a mouthy Dex, and Therudak still trying to figure out what is happening around him….so, you know… the usual.

 

Featured Music:

“Egmont Overture” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

C1 Ep. 22 The Journey Back Chapter 1

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This week on Eberron Renewed Therudak, Dex, and Berric find out exactly what happened to Jacob, and decide where to go next.  Join us for another exciting episode of Eberron Renewed.

Ep 13. How We Planned & Ruined a 3+ Campaign

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Coming off of the last episode’s multi-year, highly successful campaign Eric and Philip discuss the sequel campaign: The Mark of Vengeance.  They discuss their lofty expectations for their follow-up story, and how it all fell apart before their eyes.  Come join in as Eric and Philip highlight what they did wrong and how to avoid making the same mistakes they did.

C1 Ep 21 Eberron Reviewed Chapter Five

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On the latest Eberron Reviewed Jeff, Eric, and Philip discuss the divisive ending to “Into the Gloaming”, along with Dex’s new abilities, the Druids of the Eldeen Reaches, and what in the world that thing was with all of the mouths.  Come join us for another episode of Eberron Reviewed.

C1 Ep. 20 Into the Gloaming Chapter Three

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Eberron Renewed continues this week as the adventurers find themselves amongst the largest gathering of druids ever.  But the main question is why?  Beric, Therudak, and Dex travel deeper into the Towering Wood to find answers, help the druids, and face perhaps the greatest challenge that they have encountered yet!  All this and more on this week’s episode of Eberron Renewed!

 

Featured Music:

“Shadowlands 2 – Bridge” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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Featured Effects:

Binaural Catholic Gregorian Chant by Ramagochi freesound.org/people/ramagochi/sounds/320530                                                             Licensed under Creative Commons: By Attribution 3.0 License
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Ep. 12 How We Ran a 3+ Year Campaign

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This week Eric and Philip revisit their masterpiece campaign: Unfinished Wars, and try to breakdown what went right, what could have gone better, and how you can use what they learned to craft a multi-year campaign for you group (hopefully).

C1 Ep. 19 Into the Gloaming Chapter 2

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This episode of Eberron Renewed features gibberish, cute bear faces, and Therudak figuring out when Dex is Dex and when Lyle is Lyle.  Come join us as the group ventures deeper into the Towering Woods in search of answers.

 

Featured Music:

“Burnt Spirit” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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C1 Ep. 18 Into the Gloaming Chapter 1

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This week on Eberron Renewed Beric, Dex, and Therudak venture into the Towering Woods to seek out the Druids that were spotted fighting the Shadows.  Once they enter though, things are far more perilous than they seem, and one of the adventures has their life changed…. FOREVER!

 

Featured Music:

Unlight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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Ep. 11 How to Play After You’ve DM’d

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This week Eric and Philip discuss what it’s like to step out from behind the DM screen and play at the table.  We discuss some of the pitfalls that we’ve seen at a table, and also how you can energize and help a game even when you aren’t behind the screen.

Ep. 10 Flavoring Magic for Players and DMs

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How does magic work?  What makes a wizard different from a sorcerer?  Eric and Philip try to answer these questions and more as they dive into the arcane classes and try to differentiate how the magic works.

C1 Ep. 17 Eberron Reviewed Chapter Four

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This week on Eberron Renewed, Jeff and Eric sit down for another installment of Eberron Reviewed where they discuss the Darkness Rising storyline, missed opportunities for the characters, and playing mental chess with Philip.  Come join us for another fun episode of Eberron Renewed!

C1 Ep. 16 Darkness Rising Chapter Three

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Eberron Renewed continues this week as Dex, Beric, and Therudak continue tracking down those responsible for the bombing in Sharn.  Join is as they attempt to outsmart their prisoners and get them to start talking.

C1 Ep. 15 Darkness Rising Chapter 2

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On Eberron Renewed Beric, Therudak, and Dex infiltrate the town of Xandrar to try and figure out what is going on, but not before dealing with the shadows that are attacking the town.  Will they be able to drive back the shadows?  What role do they Swords of Liberty have in all of this?  Find out on this week’s Eberron Renewed!

Featured Music in this week’s episode:

“Clenched Teeth” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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C1 Ep. 14 Darkness Rising Chapter 1

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This week on Eberron Renewed Eric, Jeff, and Philip welcome Randy to the new as they embark on a new adventure.  The journey to track down Jacob and Draconos ramps up as the adventurers get a new lead to track down.  Join us for another exciting episode of Eberron Renewed!

Ep. 9 Divine, Religion, and Gods..Oh My!- Gods in D&D and Creating Your Own Pantheon

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This week Eric and Philip dive into gods, religion, and all things divine as they discuss classic archetypes in fantasy pantheons, interesting ways for players to interact with the divine, and some campaign ideas centered around the gods.  They also react to all of the info dropped during the Stream of Annihilation and take a look at the latest Unearthed Arcana.  Come join us for another exciting episode of The Knowledge Check.

C1 Ep. 13 Eberron Double Feature!

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This week on Eberron Renewed we have a double feature.  Eric and our newest addition Randy sit down to discuss his character, his history with D&D, and what it’s like for him to record a podcast for the first time.  After that, Eric and Philip explore Beric’s relationship with his sword and its history with his family.

C1 Ep. 12 Eberron Reviewed 3

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This week we have another episode of Eberron Reviewed, Jeff sits down with Eric and Trevor to discuss the Seeking the Teacher arc, the darker tones introduced in the previous three episodes, and Draconos’s journey as a character.

Ep. 8 Lawful Good Isn’t Always Lawful Nice- The Paladin Class

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This week Eric and Philip dive into everyone’s favorite stickler of what’s right and wrong… The Paladin.  But 5e has changed a lot of things about the Paladin class, and if you wrote if off a long time ago as a boring boy scout class… It may be time to take a second look.  All that and more on this week’s The Knowledge Check!

C1 Ep. 11 Seeking the Teacher Chapter 3

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This week on Eberron Renewed we continue to follow Beric, Dex, and Draconos as they hunt down whatever may be targeting warforged in the Cogs.  But the trail heats up quickly as the group gets closer to the truth.  Join us for another exciting episode of Eberron Renewed!

C1 Ep. 10 Seeking the Teacher Chapter 2

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Beric, Dex, and Draconos have tracked down Drac’s old mentor Crast, but other things are happening as Crast is on the trail of a serial killer!  How will our heroes convince him to abandon his investigation, or will they have to solve the mystery first?  Find out this week on Eberron Renewed!

The DM’s Spellbook! Ep. 7

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This week Eric and Philip dive into a concept that Eric has been using for quite some time now as a way to cut his prep time for sessions way down, and make it easier to adapt to player action during gameplay.  Come join us to find out more!

C1 Ep. 9 Seeking the Teacher: Chapter 1

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Beric, Dex, and Draconos finally arrive in Sharn as the seek out Drac’s old master.  But the city of Sharn has many hidden threat’s that the party must navigate before they hope to continue the hunt for Jacob.  Come join us for another exciting episode of Eberron Renewed!

Politics in Comic Books. Episode 30

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This week after a long absence from The Geek Pantheon Podcast Eric, Trevor, and Jeff dive into politics in comic books and discuss whether or not they belong, how to do them correctly, and whether some of the outcry against the comic book industry has been valid.  Come join us for another episode of The Geek Pantheon Podcast!

Top Ten Tips for Players!- The Knowledge Check Ep. 6

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This week Philip and Eric look back on their history as players and try to impart some hard-earned lessons.  They cover how to treat other players, interacting with the world, and most importantly how to have fun!  Also Eric uses a lot of movie analogies, including possibly the last film franchise you would ever expect to hear used in a D&D discussion.  Come join us for a fun filled discussion about playing D&D!

C1 Ep. 8 Eberron Reviewed 2

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This week we take a break from the campaign to dive into the nuts and bolts of what makes the story work.  Jeff sits down with Eric and Philip to discuss the story so far, where things may be headed, and taking a closer look at Beric’s character.  It’s a fun hour talking about all things Eberron Renewed.  Come join us!

C1 Ep. 7 Finding the Trail Chapter Three

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The fight continues as Dex, Berric, and Draconos still work to protect the Prince from the Warforged attackers.  Come join us as the “simple” trip to Sharn comes to a conclusion!

Ten Things We Wish We Knew as a New DM- The Knowledge Check Ep. 5

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This week Eric and Philip break down the ten things they wish they knew we they first sat down behind the DM’s screen.  We go through all of the pitfalls that lead us to learn these lessons:  share stories of sessions gone wrong, campaigns that have fizzled out after a handful of sessions, and moments of triumph where a breakthrough occurred.  We also take a look at some listener questions and comments, and breakdown the latest Unearthed Arcana articles that have been coming out!  Join us for another episode of The Knowledge Check!

C1 Ep. 6 Finding A Trail Chapter 2

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The journey continues as Berric, Lyle, and Draconos find themselves under attack on the way to Sharn!  The heroes must stave off the attack and protect the passengers from the Warforged raiders, and make it to Sharn to continue their hunt for Jacob.

C1 Ep. 5 Finding a Trail Chapter 1

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It’s time for our heroes return home, and figure out what comes next.  The hunt for Jacob continues, but new tactics are needed if the heroes want to rescue the young boy.  Join us and discover what new leads rise up and where the trail leads on Eberron Renewed!

So You Made a Deal With the Devil…The Warlock Class- The Knowledge Check Ep. 4

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This week on The Knowledge Check Eric and Philip break down the Warlock class, figuring out where this class shines, what to discuss with your DM, and how to get the most mileage out of your Patron’s story.  We also look at D&D Beyond, the Mystic class, and do another build off to see how truly different the Warlock can be.  Come check it out on The Knowledge Check Podcast!

Tales from the Yawning Portal Review- The Knowledge Check

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This week we have a special episode to go along with our normally scheduled episode tomorrow.  Eric has been busy all weekend diving into Tales from the Yawning Portal and now he wants to share his thoughts with all of you: what he liked, what he thought could have been better, and most importantly what this book can bring to your campaign to make it that much better.  So enjoy some extra goodness from the Knowledge Check as we look at the latest book from Dungeons & Dragons!

C1 Ep. 4 Inside Eberron Renewed: Dancing With Shadows

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This week on Eberron Renewed we are doing something a little different.  Eric and Jeff sit down to discuss the campaign, both what has happened and where it’s going.  We get a deeper look into Lyle’s character and motivations, along with some insight of where Eric drew inspiration for the campaign.  Jeff also gets Eric to reveal the big mistake that he made during the game, and find out how Eric adapted to it and is happier now that the mistake was made.  Come join us for an inside look at Eberron Renewed.

C1 Ep. 3 Dancing With Shadows Chapter Three

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Where we last left our heroes they had just defeated Drec Shugaan, the hobgoblin who had been presiding over the befriended goblins.  Now that they have the aid of the goblins, the hunt for Jacob can continue…but what other surprises wait for our heroes in this underground hideout?  Find out this week on Eberron Renewed!

The Boss Fight!-The Knowledge Check-Ep. 3

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The adventure is coming to a close, everything the heroes have done is coming to a head, and there is one last thing to do….Take down the big bad evil guy.  But how do we as Dungeon Masters craft a unique, compelling, and dynamic ending to the campaign?  Listen in as Eric and Philip break everything down through the lens of a BBEG fight they created for a campaign of their own, and what they think worked along with what they wish they could do differently now.  Come join us for a new edition of The Knowledge Check!

C1 Ep. 2 Dancing with Shadows: Chapter Two

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The time has arrived for the next episode of Eberron Renewed!  This week we see our heroes venture deeper into the Faded Forest as the hunt for young Jacob continues, but will the goblins turn out to be friend or foe?  Find out this week on Eberron Renewed!

Who Will Save The Batman? Episode 29: The Geek Pantheon Podcast

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This week on The Geek Pantheon Podcast, we welcome Scott as a guest host since Trevor is out of town.  We dive into The Batman, and all of the turmoil surrounding it.  Come listen as we discuss what we would like to see out of The Batman moving forward, along with all sorts of other geek news and general nonsense on The Geek Pantheon Podcast!

C1 Ep. 1. Dancing With Shadows: Chapter One

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Welcome to the first episode of Eberron Renewed, an actual play D&D 5e podcast focused on storytelling and character development.  In this episode we meet our heroes:  Berric, Lyle, and Draconos, and we see them set out on their first adventure in a town that is known for its lack of excitement.  Join us for the first episode of Eberron Renewed!

The Fighter Class: Eye of the Felidar-The Knowledge Check Podcast – Episode 2

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This week on The Knowledge Check Podcast, Eric and Philip dive into the Fighter Class. The often overlooked class is featured and its strengths are highlighted, and we discuss why it may actually be the one of the most versatile classes in the game.  The new Unearthed Arcanas, featuring Warlocks, Wizards, and Mass Combat, are broken down into the most interesting bits, and we have ourselves a build off!  Eric and Philip do their best to wow you with some very interesting fighter builds that show off how vastly far you can go beyond “I swing my sword and hit him”.  All this and more on this week’s The Knowledge Check!

The Geek Pantheon Plays D&D Part 7 – Episode 28

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The End Is Here!  We reach the conclusion of the adventures of Tinsel, Eol, and Hugh!  Our heroes continue their fight with Lang, but will they triumph against the half-dragon?  Or will Lang repeat his defeat of Hugh?  Join us for the epic finale.  And later on this week, keep an eye out for Eberron Renewed, our new D&D Actual Play Podcast that is beginning as this adventure draws to an end.  And we will see you all in a couple weeks as we return to our normal format moving forward!

The Geek Pantheon Plays D&D Part 6! – Episode 27

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The epic journey of three adventurers inexplicably failing up continues!  Tinsel, Eol, and Hugh have found themselves escaping capture and attempting to smash some dragon eggs on the way out.  Naturally, as you have come to expect, things do not work out the way our heroes intended nor desired.  Join us for another episode of The Geek Pantheon: Against All Odds!

The Geek Pantheon Plays DnD Part 5! – Episode 26

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It’s that time again!  Tinsel, Eol, and Hugh continue their adventure on the road to track down the raiders that attacked Askelios.  But the three heroes quickly discover that not all is as it seems on the road to the raider’s camp, and that maybe they should tread lightly in such dangerous territory!

How Does D&D 5e Compare? – The Knowledge Check – Episode 1

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Welcome to The Knowledge Check, a D&D 5e Discussion podcast where we dive deep into the system to see what wonderful things we can discover and share with you.  In the first episode, Eric and Philip introduce themselves and give you their backgrounds in tabletop gaming, along with an idea of how 5th edition stacks up against the other games they have played.  We also discuss the new Sorcerer Origins WotC released and give our opinions on it.  So saddle up, grab your Bag of Holding, and get ready for The Knowledge Check!

New Pokemon Types Made By Us!- Episode 25- The Geek Pantheon

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The episode we have all been dreading, our last episode with Trevor M!  In honor of Trevor starting the next chapter of his life by letting him pick our show topic, which is of course… POKEMON!  Join us as Eric, Jeff, Trevor, and Trevor come up with brand new Pokemon types along with a gym and some specific Pokemon in our type.  We also talk about the new Batman movie, 1984, and some of the new shows coming up on Netflix.  Come back for a return to our classic show format as we make some exciting new announcements in regards to The Geek Pantheon!

The Geek Pantheon Plays D&D Part 4!- Episode 24

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Hello Citizens and welcome once again to our Actual Play series where Eol, Tinsel, and Hugh step up to the challenge thrown down by a new foe.  What will the fate of Askelios be?  How much longer will the raiders be raiding?  Will Hugh finally stab Tinsel for one too many Christmas puns?  Find out all that and more on this weeks episode of The Geek Pantheon!

The Geek Pantheon Plays D&D Part 3! – Episode 23

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This week on The Geek Pantheon Podcast we continue the adventures of Eol, Tinsel, and Hugh as they attempt to save the most precious of all things… a mill.  It is a far more exciting episode than you would be lead to believe; with nail-biting combat, witty banter, and a cliff-hanger ending that will leave you wanting more this is one of the most exciting hours you could ever hope for!  Some come join us for another exciting episode of The Geek Pantheon!

The Geek Pantheon Plays D&D! Part 2- Episode 22

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The Geek Pantheon continues is adventure into the world of Dungeons & Dragons this week as Tinsel, Eol, and Hugh begin to learn more about the situation in Askelios while they of course kill more Kobolds!  But our heroes come across a far deadlier foe as their adventure takes them underground, and they gain a new ally in one of the town guards, Garreth!  Join us for another exciting episode of The Geek Pantheon!

The Geek Pantheon Plays D&D! Part 1- Episode 21 – The Geek Pantheon Podcast

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This week on The Geek Pantheon Podcast Eric introduces the gang to one of his favorite hobbies: Dungeons & Dragons!  Eric plays DM for Trevor, Trevor, and a special guest Jeff!  We dive right in with Tinsel, Eol, and Hugh as they kick their adventure off right:  With the indiscriminate murder of creatures they neither know nor understand!  The heroes come upon a village under attack by a dragon, and jump into hilarious action.  Come join us for a fun filled night of D&D on another episode of The Geek Pantheon Podcast.

Rogue One Roundtable- Episode 20 The Geek Pantheon

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We ring in the new year by talking about one of the biggest movies of last year, Rogue One!  The guys also wanted to bring in a bonafide Star Wars expert, so they invited Tatum to join in on the discussion and bring her thoughts on what was good and bad about the latest Star Wars film.  Join us for another fun filled discussion on the Geek Pantheon Podcast!

Star Wars Holiday Special Commentary Track- Episode 19 The Geek Pantheon Podcast

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We have a very special Christmas Gift for everyone… Eric, Trevor, and Trevor sit down to watch the greatest Star Wars film to date: The Star Wars Holiday Special! We dive into the train wreck and never look away. Come join us for another fun-filled episode of The Geek Pantheon Podcast!

What If? Lord of the Rings Edition- Episode 18 The Geek Pantheon

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This week on the Geek Pantheon Eric, Trevor, and Trevor dive into the Lord of the Rings franchise as we look at a few different “What If” scenarios and discuss how we think the saga would play out differently if certain characters lived, died, or didn’t fight.  We also dive into the new Spider-Man trailer and get pumped up for Rogue One.  Join us for another fun-filled episode of The Geek Pantheon Podcast!

Which Film Trilogy is the Best?- Episode 17 The Geek Pantheon

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This week on the Geek Pantheon Podcast we welcome back Trevor M to the show as we dive in to our favorite film trilogies for a good old fashioned Nerd Fight!  We bring three top tier movie franchises to the table and duke it out to convince all of you which trilogy stands above the rest.  We also discuss the new Guardians of the Galaxy trailer, the latest info on the new Legend of Zelda game, and so much more of the latest episode of the Geek Pantheon Podcast!

Best/Worst Video Game Movies- Episode 16 The Geek Pantheon

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This week on The Geek Pantheon Podcast we welcome our newest host: Kymber!  In this week’s episode we talk about one of the saddest topics we have ever tackled, video game movies.  Eric, Kymber, and Trevor discuss their picks for the best and worst video game movie adaptations, as well as what games we would love/hate to see adapted.  We also discuss Arrival, Ubisoft, and (in spite of Eric’s best efforts) Pokemon.  Come join us for another fun filled episode of The Geek Pantheon Podcast!

Thanksgiving Special 2016- Episode 15 The Geek Pantheon

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Fire up your ovens, set the table, and get ready to eat yourself into a stupor because it is time for Thanksgiving!  This week on the Geek Pantheon Podcast we are celebrating Turkey Day the best way we know how, talking about super nerdy stuff!  We talk about what fictional characters we would invite to our Thanksgiving table, what we would ask them to bring, and why.  It’s a fun episode full of surprise choices, listener questions, and the results of the infamous Pokemon bet!  Come join us for another exciting episode of The Geek Pantheon!

Does the Harry Potter Series Lose Its Magic with Age?- Episode 14 The Geek Pantheon

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We have a special treat this week for all of you!  This episode we have brought in an expert guest, Maile!  She is coming in as our resident Harry Potter expert for a heated discussion over whether or not the Harry Potter series loses some of its magic as we get older, pr maybe its just the fact that Eric is a curmudgeon who didn’t read them as a kid.  We also discuss the new Ghost in the Shell trailer, Trevor M.’s plans for playing Pokemon Sun & Moon, and which fandom’s don’t really engage us.  Come join us for another exciting episode of The Geek Pantheon Podcast!

Looking Ahead in the MCU – The Geek Pantheon Podcast Episode 13

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Greetings All!  Welcome to the 13th episode of The Geek Pantheon Podcast, where we pull out our crystal balls to look into the future of the Marvel Cinematic Universe and where we believe they are heading coming off of Dr. Strange.  We also discuss Arrival coming out this week, take a look at a new iTunes review, and hear about Trevor R.’s camping trip.  Join us for another fun-filled episode of The Geek Pantheon Podcast!

Halloween Special- The Geek Pantheon Episode 12

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It is the spookiest time of the year and The Geek Pantheon is joining in on the fun!  Come listen in as we talk about the horror movies that terrified us as kids, favorite Halloween movies, and how Trevor M lost a sock to a nightmare.  All of this along with more singing from the Trevors, terrible impressions, and everything you’ve come to expect from The Geek Pantheon!

What Made Us Geeks? – The Geek Pantheon Episode 11

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Hello Citizens!  It is that time again!  Welcome to the 11th episode of The Geek Pantheon podcast where we go back in time to talk about what made each of us turn into the geeks we are today.  We also talk about the Nintendo Switch, The Wizard of Oz syncing up with The Dark Side of the Moon, and recite some Shakespeare in the post-credit scene with a rather baneful twist.  Come check it out and enjoy another week with The Geek Pantheon!

Which Nineties Superhero Movie is the Best? – The Geek Pantheon Episode 10

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Hello once again Citizens!  It is time for another NERD FIGHT!  This time Eric, Trevor, and Trevor will be battling to see which superhero movie that came out before the first X-men is the best.  You can tell all three are children of the nineties as all of their choices come from that decade.  Also this week we discuss the new Rogue One trailer, introducing a morality system in the Pokemon games, and we all try our best at the infamous Bane voice.  So join us once again for another exciting episode of The Geek Pantheon!

What If?: Star Wars Edition- The Geek Pantheon Episode 9

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Welcome Citizens to the ninth episode of The Geek Pantheon Podcast!  We are very excited to bring you a new segment: “What If?”  We have taken one of our favorite sagas and changed one thing, then discuss how things would play out differently.  This time is it “What If Anakin Skywalker had been killed by Obi-Wan Kenobi in Episode 3?”  We also discuss the exciting news coming out of New York Comic-Con, the romance between Harley Quinn and the Joker, as well as the nature of the Pokemon Universe.  Join us for another fun-filled episode of The Geek Pantheon Podcast!

Fall Film Preview – The Geek Pantheon Podcast Episode 8

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Hello Citizens and welcome to the eighth episode of The Geek Pantheon Podcast where Eric, Trevor, and Trevor run down all of the big movies coming out this fall and let you know whether they think they are worth seeing.  We also jump into discussing Mafia 3, Justin Lin’s next project, and Trevor R.’s final wishes if he dies from a Hot Pocket mishap.  All that and more on another exciting episode of The Geek Pantheon!

 

How to Keep Games Fresh- The Geek Pantheon Episode 7

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Hello Citizens! Join us this week for a crazy and frantic episode that take Trevor, Trevor, and Eric all of the place as they discuss video games, comics, dehydrated meatballs, and much more on The Geek Pantheon Podcast.  The main topic of discussion is how to keep game franchises from feeling stagnant and outdated, and each of the guys has a franchise they have to specific ideas on how to revitalize.

Which Star Wars Villain Had the Greatest Impact? – The Geek Pantheon Episode 6

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This week your three favorite nerds engage in another NERD FIGHT!  This time we debate as to who is the best villain in the Star Wars saga and why they had the greatest impact on the universe….And this time things get heated as Eric, Trevor, and Trevor actually push back on each other and fight for supremacy.  Also listen in to find out how Trevor M. betrayed Trevor R., yet again another brief appearance of Liza, and one of the host does one of the worst Yoda impressions ever.  All this and more on another exciting episode of The Geek Pantheon!

Do the First Three X-Men Movies Hold Up?- The Geek Pantheon Episode 5

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The Geek Pantheon tackles its next favorite fandom, X-Men!  Eric, Trevor, and Trevor dive into the first three X-men movies to see if they can still stand toe to toe with modern blockbusters like Captain America: Civil War.  Join us for a question that raised far more arguments than anyone expected.  We also discuss Lord of the Rings vs. Harry Potter, Pokemon, and a whole slew of guest stars (terrible impressions) from both old and new fan favorites!

Why Do We Love What We Love- The Geek Pantheon Episode 4

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Buckle up for a passionate and raw discussion of why geeks choose to love things that many people may deem childish or a “waste of time”.  Eric, Trevor, and Trevor open up about why geek culture drew them in, as well as talking about Freddie Mercury’s new asteroid, The Division video game, and Trevor M.’s stellar Liza Minnelli impression.  This is an episode you most certainly don’t want to miss!

Which JLA Member Rises Above the Others? The Geek Pantheon Episode 3

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Welcome to the next exciting episode of the Geek Pantheon Podcast.  This week Eric, Trevor, and Trevor dive into a nerd fight about which Justice League Member is the best.  It is a fight that pits the Green Lantern, Superman, and Aquaman against each other to see which one reigns supreme.  Join us for that exciting fight, as well as your weekly dose of nerdy news and listener questions!

The Trials of The Prequels- The Geek Pantheon Episode 2

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Another exciting episode from The Geek Pantheon where we bring you some juicy bits of news and then dive head first into a discussion of the Star Wars Prequels, a polarizing topic amongst the Pantheon.  Join us and we pick apart the first three episodes of our favorite saga!

What Makes Someone A Geek- The Geek Pantheon Episode 1

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After a marathon session discussing things ranging from Pokemon Snap, Star Wars Rogue One, what it means to be a geek, and Trevor M.’s favorite snack foods, we are happy to present the first episode of The Geek Pantheon Podcast!  We hope you enjoy!